ToysBulletin.com looks at a classic from Winning Moves Games.
Back in the 50s, one of my favorite games was “Touring,” put out by Parker Brothers, Inc. and referred to as the “Great Motoring Card Game.” I actually still have the game, including the rules and all of the cards. I have included two photos from that old game, just so our readers can see some of the changes that have taken place with the game of “Touring” in that 60 year span of time.
“Winning Moves Games” now distributes the latest version of “Touring” and it brought back some great memories. The revised game also includes a few new ideas, which not only freshens the game play, but also actually increases the fun factor.
“Touring” can be played by 2-6 players, or in teams, and is suggested for ages 7 years old and up. The object of the two-player individual and four-player partnership game is to be the first player (team) to lay down 16 mileage cards that total 550 miles. However, in order to win, the cards must include exactly eight 20-mile cards, four 35-mile cards, two 50-mile cards and two 75-mile cards. A lower mileage total is required when playing with a different
number of players.
The game includes 110 game cards, a set of rules and a pair of two-sided player aid cards. Among the game cards, 59 of them are labeled with a different mileage amount on each card, including the 20-mile, 35-mile, 50-mile and 75-mile cards.
In addition, there are 13 Go cards, 7 Freeway cards, and 31 miscellaneous cards that can be played to delay a trip or put a trip back on track.
To begin play, the cards are shuffled and each player is dealt 5 cards. The remaining cards are placed in the center of the table and form a draw pile. Players’ alternate turns, but always begin by drawing one card from the draw pile.
On each turn, a player must then either lay down a card in front of him, play a card on an opponent or discard. One and only one card can be played on any turn, and players must have 5 cards in their hand at the end of every turn. Players may not pick up cards from the discard pile.
Before a player can lay down any mileage card, they must first have placed a Go card down in front of them, indicating that their trip is underway. Once a Go card is down, the player can lay down either 20-mile or 35-mile cards, but nothing higher. In order to lay down a 50-mile or 75-mile card, the player must have a Freeway card and an active Go card laid down on the table.
As you may have guessed, the trips can sometimes be difficult, as there are Accident or Out of Gas cards that can be placed on top of an opponent’s Go card to temporarily stop their trip. Burning Oil, Flat Tire and Bad Brakes cards can possibly take away one of the mileage cards you have already played. There is even a Speed Limit card that can be played on top of an opponent’s Freeway card, which will prevent that player from laying down 50-mile or 75-mile cards, requiring another Freeway card to be laid down prior to playing the two higher mileage cards.
If a trip is halted, that player may have to play a Tow Truck or Gas card prior to laying down another Go card to get back on track. There is also a Mechanic card that can be used to stop an opponent from taking away a mileage card.
It is essential to carefully plan what cards to keep in your hand so that you can avoid a catastrophic breakdown, which could linger over multiple turns. After all, there are only a limited number of many of the cards. It is not uncommon for the draw pile to run out of cards, allowing all of the discarded cards and previously played cards (not mileage cards already laid down) to be reshuffled, forming a new draw pile.
“Touring” is one of those tried and true games. It has stood the test of time, and you do not have to worry whether this will be a good game or not. It simply is, no doubt.
As a final comment, it was interesting to see the differences between today’s choice of card descriptions and those used in the 50s. For example, the older version of the game did not have Freeway cards, but rather Country cards. It is hard to believe but the interstate highway system (Freeways), as we know it today, was only in its early stages in the 50s, thus the Country cards were more appropriate. In addition, the Flat Tire card was labeled the Puncture card, and the Tow Truck card was called the Hauled In card. The new game of “Touring” has indeed kept up with the times.
The best part of all is that “Touring” retails for just $6.95. Check it out at the Winning Moves Games website, or at Amazon.com.
— RJ Cullen